Skip to main content

Tone Death Day 5

Date:19/01/2019
Hours: 9am-12pm, 2pm-5pm (6 hours)
What I did: Today I focused on finalising the designs for the kid and Charlie then moving onto creating thumbnails for the storyboard. I worked to get out something close final pieces for both the kid and Charlie, the reason why is because I wanted to get a detailed visualisation of these two characters before moving onto the storyboard. When creating concepts for the kid I learned a bit more about how the anatomy could be for the style we are going for so I applied this to my concept for Charlie, this resulted in the art style similarities between the two being closer.

A problem I ran into with the kid was that his hands appeared too small, hands have been an area that I have had difficulty with for a long time. What I did to help myself realise the size of them was focus on them a make bigger sketches to help me understand the proportions and look into the anatomy of the human hand. I will continue to research into the anatomy and create sketches before creating my final piece of the kid. With Charlie this wasn't as big of a problem but I will still do research so my final concept for him is also the best it can be.

When making sketches I also did a small sketch for how death would maybe look, the reason why I did this was to look into the human skeleton and understand it more since it's very important to understand it and how it works. However, I will not go on with creating concepts for death, and why is because someone else is focusing on creating concepts for death. Also, my design felt more light-hearted and I don't believe the it would fit with the overall theme of the animation.

When moving onto the storyboard I had notes beside me that another team member created going through the story, this helped me a lot with visualising how each thumbnail could look. When going through the storyboard I imagined in my head how the animation would play out, the reason why I did this was because it helped me understand how each shot could look and how the animation would play. I made annotations for each thumbnail so that when I show it to my team it will help them understand what is happening in each shot. I ended before death appears and the reason why is since someone else is working on death and they haven't finalised his design yet, so in the meantime I will focus more on understanding hand anatomy and other possible shots for the storyboard.

Why creating the storyboard is important is because it's a "pre-production visualising tool that helps to define the look of a film. And it is a way of coming up with new visual and narrative ideas before production or shooting begins." this meaning it will help me and my teammate visualise how the animation can play out before we've started putting cameras into the scenes.

Comments

Popular posts from this blog

Tone Death Day 11

Date: 25/01/2019 Hours: 8:30am-12pm, 1pm-4pm, 6:30pm-7pm (7 hours) What I did:Today I focused on making some final adjustments to Todd's turnabout, why I did this was because based on feedback I changed his hand so it was then bigger and easier to model. How I did this get reference of a hand where all the fingers were spaced out, the reason why is because if all the fingers were spaced out it would be easier to see each individual finger and thus easier to model. This resulted in the hand being larger, however that did not affect the overall look. I also made this change to Charlie since his hand was in the same situation so I made the change to his hands too. After making the adjustments I went onto finishing off the initial thumbnails for the storyboard. I set out to sketch the outline, the reason why was since these were the initial concepts it would make more sense to keep them rough since the likelihood of them changing would be very high. I managed to sketch out t...

Tone Death Day 2

Date: 16/01/2019 Hours: 9am-12am, 9pm-10pm (4 hours) What I did: Today I focused on using the moodboards I created the previous and applying what I learnt to my work. I start by sketching out possible facial expressions for Charlie, Why I did this was to get an understanding on how his face would look in whilst he is conveying different, such as what position and angle would his nose be at. Creating these sketches helped me get a better understanding of how to use facial expressions to convey certain emotions. I also went onto creating full body of Charlie to get a visual understanding of his appearance, I used the another moodboard I created looking at stylised characters and used that as a reference for when creating Charlie. I started off by creating silhouettes, why I did this was to get his shape down before trying to do any detailed pieces. I then went onto making a more detailed full body of Charlie after deciding on a silhouette. Areas that I feel that I could have improv...

Tone Death Day 18

Date: 1/02/2019 Hours: 8:30am-12pm, 1pm-2:30pm, 3pm-4pm (6 hours) What I did: Today I focused on starting and finishing the turnaround for the older version of Charlie, when he's 85. The reason why I started to now was because me and my teammate have started creating for thumbnails for the final act of the animation and it focuses on the old version of Charlie, I thought it would be best if I focused on creating the young version of Charlie and Todd for when doing the first two acts. However, I am not sure if I would have taken less time if I did all the characters and turnarounds at the same time, nonetheless, I manged to create this turnaround much faster than the other two. The reason why is that I copied the shape of young Charlie and then altered it to show that he had gotten older, examples would be that he has shrunk somewhat in his old age, wrinkles and his hair is gone only leaving the outline. I am pleased with the quality and also how fast I was able to finish the turn...